Fusebox Art & Technology Initiative
Fusebox has launched an initiative to become a strategic participant in the local, national and global production, presentation, and dissemination of new ideas, experiences, and projects relating to the intersection of art and technology.
Fusebox is deploying research and developments in advanced technologies to deepen and further its position as a catalyst for creating dialogue between disparate economies, forms of knowledge, institutions, cultures, and artistic forms; and enhance its core values of education, conversation, artist support, innovation, and collaboration. The initiative will focus on three primary areas of investigation: Education, Research, and Presentation.
Fusebox is developing a robust educational outreach program targeting youth as well as adult learners. This ongoing series will feature workshops, panels, conversations, hands-on projects, and conferences that help foreground some of the immense possibilities of this field.
PROGRESS: We are currently in talks with David Conover (Pflugerville ISD) about expanding his work with high school students and mobile/gaming technology around social issues that are important to the kids and the city. Fusebox is also developing a partnership with a STEM-based public charter school in South Austin for the 2014 Fusebox Festival.
Fusebox will create a Research & Idea space where artists and individuals working in the technology sector can explore and try out ideas together. The intention is to create a vibrant, figurative laboratory. This will have impact both within the technology/private sector as well as within the art world. It also continues to develop Austin as a leading creative hub.
PROGRESS: Fusebox participated in the 2013 National Day of Civic Hacking and is a finalist in the 2013 Ebay/PayPal Small Business Challenge. Fusebox is also helping to facilitate an ambitious research project between prominent French theater center Comedie de Caen, NYC-based Future Perfect, renowned graphic artists, and technologists from the University of Texas, San Francisco, and Louisiana. The project investigates new developments in computer vision, facial tracking systems, and real-time animation.
Fusebox also presents fully realized works that exemplify the intersection of art & technology. These presentations are taking different forms, ranging from performances, to websites, to installations, and could include mobile apps, games, etc. In addition, we are planning an ongoing speaker series, an art + tech conference with a Latin American focus, a residency program, and potentially the commissioning of our own work that travels the country/globe.
PROGRESS: Fusebox has commissioned new performances by national and international artists such as Kristen Lucas (Yardsale in the Sky), Phil Soltanoff (An evening with WIlliam Shatner Asterisk) and Ant Hampton (Cue China, Elsewhere Offshore). Fusebox has supported and presented the work of Motion Bank, the innovative project based in Germany from American choreographer William Forsythe that is charting new ground in the digital understanding and dissemination of dance.
Fusebox has developed strategic partnerships and collaborations with many different people, artists, companies, and organizations across the nation to ensure our Art & Technology platform is successful. Partners include City of Austin Cultural Arts Division, Wayne Ashley (former Director of New Media at BAM, now with Future Perfect), EMPAC, Texas Advanced Computing Center, Visual Art Center at UT, Department of Theater and Dance (UT), and Art Alliance Austin.